Year 1 |
CEP 810 Teaching for Understanding with Technology
Taken from MSU MAET website
As the first course in both the Educational Technology Certificate (ETC) and Master’s in Educational Technology (MAET) programs, CEP 810 introduces five foundational topics that are essential for advanced study:
COURSE OBJECTIVES
By the end of this course, students will have:
Learned:
Explored:
CEP 811 Adapting Innovative Technologies in Education
Taken from MSU MAET website
In CEP 811 you will be immersed in repurposing the world around you to create experiences that are Novel, Effective, and Whole (NEW.) You will be building upon the work you did in CEP 810, digging deeper into the TPACK theory (Technology, Pedagogy and Content Knowledge), applying and playing with theories of learning, and continuing to grow and develop your professional networks and professional presence. In CEP 811 we will experience what some have dubbed “maker culture” – we will be repurposing the world around us and exploring new (and old) ways of designing learning experiences rooted in creativity and purposeful design practices.
COURSE OBJECTIVES
In CEP 811 you will:
Learn:
Taken from MSU MAET website
As the first course in both the Educational Technology Certificate (ETC) and Master’s in Educational Technology (MAET) programs, CEP 810 introduces five foundational topics that are essential for advanced study:
- theories of learning and understanding,
- essential mindsets for teaching with technology,
- professional learning networks,
- Technological Pedagogical Content Knowledge (TPACK), and
- creative uses of technologies for learning.Readings and assignments are designed to support the development of knowledge and technology integration skills so that, by the end of this course, students are better equipped to use a wider range of technologies in their work in thoughtful ways.
COURSE OBJECTIVES
By the end of this course, students will have:
Learned:
- Foundational theories in the learning sciences, technology integration and digital culture, including, most notably, TPACK
- Key mindsets and dispositions that will enable students to embrace the complexities of advanced problem solving in a digital world
- To do something they have always wanted to do — using only YouTube and Help Forums for support
- Policies and practices that enable fair use of copyrighted material in the classroom
- Strategies for integrating a range of technologies in ways that support student learning and professional practice
Explored:
- The affordances and constraints of range of technologies for teaching and learning
- The possibilities of participatory culture
- Their Personal Learning Network(PLN)
- Technologies to support workflow
- An essay that summarizes what they understand about learning and understanding
- A professional blog/portfolio space where their work is saved and therefore documented, but also showcased so that others can appreciate their skills, commitment to excellence and growth as a reflective practioner
- A more extensive PLN using digital tools
- A lesson plan that engages students in advanced inquiry processes and problem-based learning on the web
- A single change in workflow supported by a new technology
- A TPACK video
- A video that documents what they have learned from YouTube and/or HelpForums
- Their work openly on the web and with their PLN
- Responses to colleagues’ work in ways that support the development of an open, thoughtful and reflective community of educational professionals
CEP 811 Adapting Innovative Technologies in Education
Taken from MSU MAET website
In CEP 811 you will be immersed in repurposing the world around you to create experiences that are Novel, Effective, and Whole (NEW.) You will be building upon the work you did in CEP 810, digging deeper into the TPACK theory (Technology, Pedagogy and Content Knowledge), applying and playing with theories of learning, and continuing to grow and develop your professional networks and professional presence. In CEP 811 we will experience what some have dubbed “maker culture” – we will be repurposing the world around us and exploring new (and old) ways of designing learning experiences rooted in creativity and purposeful design practices.
COURSE OBJECTIVES
In CEP 811 you will:
Learn:
- How to repurpose the world around you, using existing technologies and creating new ones.
- Computer programming, game design, online learning and theories of learning and how all of these domains intersect and interact.
- Innovative educational technologies using Makey Makey, Rasperry Pi, Squishy Circuits and/or Little Bits
- Remix Reuse Recycle MashUp Video using Mozilla PopcornMaker
- Conference Workshop Proposal
- “Ultra Micro” MOOC
- Blog Reflections on Maker Experiments and Game Design
- Your ideas and creations with global networks of makers and educators in formal and informal professional development contexts.